I also met with Mr. Collias today, and he provided me with some very useful feedback on usability, features, and overall look. He suggested making more of a distinction between the appearance of the pieces, producing less of a blending between the pieces and the board in terms of color, and adding undo and replay options. Furthermore, he provided a solution for making the "switch turn" button less frustrating/ambiguous and indicated that the square borders are too large.
I now hope to use me newfound knowledge of switching views to finish the interface and to use some of Mr. Collias' suggestions to make the game more playable. I then plan to finally work on data persistence.
(Sorry, no screenshots today; they would just consist of different views with short labels like "Instruction View")